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Jean Greyerl
I have to agree! The exhilaration felt from solving a puzzle is like a beam of light in the mind.
Hershel Layton
...It is the light of the future. The intellectual illumination within our lives.

Episode 7: Making Money is the seventh special episode for Professor Layton vs. Phoenix Wright: Ace Attorney. The main characters continue their return tour of Labyrinthia. While short on funds, they decide (at Maya Fey's suggestion) to pay a visit to Jean Greyerl to see if she can transmute them some gold.

The alchemist's houseEdit

Maya Fey, Phoenix Wright, Luke Triton, Espella Cantabella and Hershel Layton returned to the Town Centre to listen to Birdly singing "The Ballad of Emeer Punchenbaug I: The Man with the Golden Dream", which had been stolen from Bardly. Triton then realized that they were running out of money. Fey suggested that they pawn something valuable to Price for extra cash. Layton, slightly disconcerted by Fey gazing at his right arm, told her to stop.

The group then went to the alchemist's house to meet Jean Greyerl. She said that she had been able to live a more relaxed life since revealing that she was a girl, though according to Lettie Mailer, the girls in Labyrinthia had been sending Greyerl fan mail. Greyerl had decided to study medical science, and her parents had moved into Newton Belduke's house with her. A short while ago, Greyerl had been searching for medicinal herbs in the Eldwitch Woods, which were now called the Nulwitch Woods.

Greyerl's teachers, Primstone and Ridelle Mystere, arrived. Mystere drilled Greyerl with puzzles, then challenged Layton with one. Afterward, Primstone told them that puzzles led to nothing but trouble, sparking an objection from Mystere, Greyerl and Layton.

Special gallery quotesEdit

Mrs Eclaire and PhoenixEdit

"Phoenix is wearing Mrs Eclaire's apron, and Maya, Espella's. Unfortunately, the appliqués on the apron pockets are not very noticeable in game."

Medieval JudgeEdit

"The judge known from the Ace Attorney series. We first experimented with da Vinci-like designs, but once we drew him with the hood on, it was just so perfect!"

Labyrinthians 1 (Draft Kira?, Dewey, Knightle?, Mary, Wagon Driver)Edit

"We drew about 20 Labyrinthians of different height, occupation and age. Capcom and Level-5 were working together on balancing out stylisation and realism."

Labyrinthians 2 (Old Rootie, ?, Tuggit, Allan)Edit

"We were working on these characters before the script was done. Seeing what kind of characterisation they got in game, we were really thrilled."

Labyrinthians 3 (Wordsmith, ?, ?, Kira)Edit

Kira and Wordsmith started out as mere townspeople. We strove for balance when picking them as witnesses for the trial in Chapter 2.

Cecil & PetalEdit

We wanted to make these two endearing but also a bit unusual. Petal has a very short temper, but she takes good care of her younger brother, Cecil.

MailerEdit

Told to draw a courier, we created a character that looks cheerful and serious about her job. When it turned out she'd be a witness, we touched up her outfit.

RidelleEdit

I designed Ridelle pretty much the way I wanted. As she's the puzzle master and you get to talk to her a lot, I wanted her to be very unique and memorable.