Mysterious Labyrinthia |
Transcript |
Mysterious Labyrinthia (also on the Professor Layton Wiki) | |
---|---|
Link to the template page | |
Investigation team | |
Hershel Layton Luke Triton Espella Cantabella | |
Other individuals | |
Wagon Driver Darklaw Knights Captain Petal Cecil Bardly Muffet Price Petter Tuggit Lettie Mailer Allan Mary Snowy Storyteller Zacharias Barnham Phoenix Wright Maya Fey Patty Eclaire Nozey Eve Dewey Ridelle Mystere Cinderellia | |
Locations | |
Horse-Drawn Wagon Main Street Town Centre W. Shopping Area E. Shopping Area North Parade Avenue Town Square Outskirts Town Square Bakery Espella's Room Great Archive Entrance Great Archive Special Viewing Room Great Archive Cellar | |
Puzzles | |
Puzzle 06: Knight Training Puzzle 07: Unusual Music Box Puzzle 08: Map Mishap Puzzle 09: Marionettes Puzzle 10: Shady Shadows Puzzle 11: The Royal Victim Puzzle 12: Cloudy Crossing Puzzle 13: Use Your Loaf Puzzle 14: Eccentric Tailor Puzzle 15: Cloud Maze Puzzle 16: Lost in Time Puzzle 17: Out of Time Puzzle 18: Baffling Bookcase Puzzle 19: Sun and the Moon Puzzle 21: Rotating Room Puzzle 22: Dollhouse Drama Puzzle 23: Short Round Ride |
Espella Cantabella |
Talking with you both like this... I, too, have come to believe that there must be a secret to this town. I want to help you find the truth! |
Chapter 1: Mysterious Labyrinthia is the first main chapter of Professor Layton vs. Phoenix Wright: Ace Attorney. It introduces Labyrinthia and many of its inhabitants, as well as featuring the first meeting between Professor Hershel Layton and Phoenix Wright.
Labyrinthia[]
Hershel Layton and Luke Triton woke up inside a horse-drawn wagon along with a woman and the wagon driver. Layton asked where the wagon was headed, but neither would give a clear answer, saying that there was only one place for the wagon to go. Soon enough, the wagon passed through a gate into a medieval town. At first, Triton believed that everyone was in period costumes, but the woman who had been with them said that, in Labyrinthia, there was no "outside" or "London". Triton insisted that that did not make sense, since they had just passed through a gate, but when they turned around, the gate was gone. The woman disappeared as well, and they decided to talk to the knights. The Knight Captain found them suspicious and gave them a puzzle to figure out whether they were from the town.
Puzzle #6: Knight Training For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Required | |
Picarats: |
35 | |
Notes: |
|
After Layton solved the puzzle, he was cleared of suspicion, and the knights went elsewhere, but not before mentioning that today was a special day. Layton then remembered that Carmine Accidenti had managed to leave Labyrinthia, so he decided to look for clues as to what he might have done here. As he looked around the Main Street, he and Triton ran into two children named Cecil and Petal.
Puzzle #7: Unusual Music Box For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Required | |
Picarats: |
20 | |
Notes: |
N/A |
Layton and Triton went further into the town, into the Town Centre. There, they met Muffet, who was swooning over the prospect of meeting an "Inquisitor Barnham", and Bardly, who gave them a map.
Puzzle #8: Map Mishap For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Required | |
Picarats: |
30 | |
Notes: |
N/A |
Bardly told them about the two shopping areas in the town, as well as North Parade Avenue, where everyone else in town was headed. In the eastern shopping area, Layton and Triton met Petter, who mentioned that he felt as if there were more people working at the bakery now, even though he did not recall anyone being hired. Layton was surprised to find that Petter had not heard of Accidenti, while Petter was surprised that Layton did not know about the event going on at North Parade Avenue. Indeed, a crowd of people was heading there now.
Puzzle #9: Marionettes For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Required | |
Picarats: |
30 | |
Notes: |
N/A |
Puzzle #10: Shady Shadows For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Talk to the knight in the W. Shopping Area. He gives Layton a puzzle to demonstrate why he needs so much equipment. | |
Picarats: |
20 | |
Notes: |
|
Puzzle #11: The Royal Victim For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Solve Puzzle #10, then talk to Price, the pawnbroker at the W. Shopping Area. | |
Picarats: |
30 | |
Notes: |
|
A parade started at North Parade Avenue. Inside a horse-drawn chariot was the town's creator, the Storyteller, who had written more of the "Story" for the townspeople. As he passed, the knights gave the townsfolk sheets of paper containing the new details of the Story. The atmosphere instantly turned sour, as the contents told of two companions being burned to death by a witch.
The fearsome witch moved deeper into the moonlit wood, casting a deathly shadow as she passed between the trees. And when the two young companions stepped into the darkness of the wood, they were drawn into her magic fire, and their lives were consumed in its flames. |
Triton was surprised that the people would be so afraid of a mere story. However, this only drew negative attention toward him and Layton, because apparently, everything written in the Story would become reality. People began to wonder if Layton and Triton were the two companions, and the knights decided to seize them, but a girl's voice called out to Layton and Triton, who ran toward her to evade the knights.
The odd pair[]
The girl was Espella, who led the pair to the Town Square outskirts. Apparently, Espella could not remember what had happened after boarding the cargo vessel. She offered to take them to the bakery, where she was staying, to lie low for a while.
Puzzle #12: Cloudy Crossing For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Talk to Cecil and Petal at the Town Square. Luke Triton helps them cheer up with a puzzle. | |
Picarats: |
20 | |
Notes: |
N/A |
At the bakery, Layton and Triton met the bakers, Phoenix Wright and Maya Fey. Layton felt that they were somehow out of place, but they claimed to have been working at the bakery for five years. After some introductions, Espella was about to take Layton and Triton to her room, when Fey suddenly ran into a problem. Some loaves of bread had become disorganized, and Triton helped her pick out a loaf that did not belong.
Puzzle #13: Use Your Loaf For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Required | |
Picarats: |
40 | |
Notes: |
|
Layton and Triton were then introduced to Patty Eclaire, the bakery's owner. The pair then hurried to Espella's room, where they talked about their past meeting. It was difficult for her to remember much, but eventually she remembered that Accidenti had come to the bakery. He had suspected that there was a secret related to the Story, and he had gone to the Great Archive, but that was when he had been found and forced to escape. Espella also explained how the Storyteller, the Inquisition, and the order of knights ran the town, and in this world it was unthinkable that the Story might not come true.
The three decided to check out the Great Archive. On their way out, Eclaire asked Espella to go to Mary's farm to pick up some goat's milk after they were done.
Puzzle #14: Eccentric Tailor For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Talk to Patty Eclaire. | |
Picarats: |
40 | |
Notes: |
N/A |
Investigating the Great Archive[]
The knights were gone, so the three headed past North Parade Avenue to the Great Archive entrance. Part of the Great Archive building was damaged, which Petter, who was nearby, said was from the "Legendary Fire" that had consumed the town in ages past.
Puzzle #15: Cloud Maze For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Talk to Muffet. She complains about how it's always a woman rather than Inquisitor Barnham accompanying the Storyteller, and muses about flying to get closer. | |
Picarats: |
30 | |
Notes: |
N/A |
Lettie Mailer, the town courier, was nearby, and seemed very busy. Espella offered to help her deliver the mail, though ultimately she had to continue into the Great Archive. Inside, the three met Dewey, who seemed to find them suspicious for wanting to look up witches' magic. He told Ridelle Mystere, the curator, that Espella Cantabella and her two traveling companions were looking for the Grand Grimoire. Mystere told them that only people with status or wisdom on par with an inquisitor had permission to access the Grand Grimoire. To her surprise, Layton accepted this as a challenge, so she gave him two puzzles to prove his worth.
Puzzle #16: Lost in Time For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Required | |
Picarats: |
20 | |
Notes: |
N/A |
Puzzle #17: Out of Time For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Required | |
Picarats: |
40 | |
Notes: |
N/A |
Puzzle #18: Baffling Bookcase For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Talk to Dewey. A puzzle for true book lovers. | |
Picarats: |
20 | |
Notes: |
|
Mystere gave in and took them to the special viewing room that housed the Grand Grimoire. To their surprise, two of the pages contained not a spell, but a message:
Grand Grimoire |
From a long time ago, The ancient flame has been locked, In an infinite vault of books. Waiting for the awakening, When the sun and moon, Watching over the sage, Swap places to show their true form, The door to the past will open. Once a person of perspicacity has fulfilled the challenge, The door will be open. Until then I wait, For the time of the awakening. |
Even Mystere was surprised by the message, which had not been there before. Only she had the key to the room, and she had supervised every visit. Layton said that the message must have been talking about a secret room in the Great Archive, and that the "person of perspicacity" was referring to Accidenti. As the four went back to the entrance and thought about the meaning of the message, they noticed a diagram of a sun and moon behind Mystere's desk. It turned out that this diagram had a mechanism for rearranging it.
Puzzle #19: Sun and the Moon For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Required | |
Picarats: |
30 | |
Notes: |
N/A |
Activating the mechanism opened a stairway in the floor, surprising even Mystere. The four went down the stairs to a cellar containing a mural. Mystere recognized it as depicting the Legendary Fire, which had been caused by the Great Witch Bezella long ago during a "fire festival" dedicated to her. Mystere then went to close up the library, not wanting to be in the room any longer. Cantabella also began acting strangely, experiencing brief flashbacks. As she, Layton and Triton returned upstairs, Layton wondered if these events had been planned out in advance.
Nightfall[]
With the investigation over, Cantabella invited Layton and Triton back to the bakery to stay. The duo said their goodbyes to Mystere, who told them that they could borrow the Grand Grimoire whenever they wanted. They then went outside and realized that Cantabella had gone ahead of them. According to Dewey, she had gone to pick up milk from Mary's farm. Layton and Triton decided to wait for her at the bakery.
Puzzle #21: Rotating Room For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Talk to Tuggit at North Parade Avenue. He is having trouble with the lights in his home. | |
Picarats: |
30 | |
Notes: |
N/A |
Puzzle #22: Dollhouse Drama For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Talk to Cinderellia at the W. Shopping Area. She is pawning off her doll collection to ease her financial difficulties. | |
Picarats: |
25 | |
Notes: |
|
Puzzle #23: Short Round Ride For more information, see the Professor Layton Wiki | ||
---|---|---|
Acquisition: |
Talk to Lettie Mailer at the Main Street. She is afraid like the other townsfolk, but she has to deliver the mail. Sometimes she wishes that she could ride a cart in the sky to make mail delivery easier. | |
Picarats: |
20 | |
Notes: |
|
Layton, Triton, Wright and Fey ate dinner together and discussed Layton's findings, as well as puzzles. The whole time, Cantabella did not show up. Instead, a band of knights entered the bakery, requesting Wright's presence in court. Espella Cantabella was being accused of witchcraft, and she had requested Wright.
References to popular culture[]
- Talking to Lettie Mailer at night gives the player puzzle 23, which is titled "Short Round Ride" and features Luke Triton riding on a minecart. These are references to Indiana Jones and the Temple of Doom, the second instalment in the Indiana Jones franchise, which has a character called Short Round and features a high-speed minecart chase at the film's climax.
Notes[]
- Upon being told by Ridelle Mystere that she will keep any puzzles Layton misses or cannot solve, he muses that there are collectors of puzzles even in Labyrinthia. The role of "puzzle keeper" (storing puzzles that the player has missed) has been a staple of the Professor Layton games. Previous Professor Layton characters to play the role have been Granny Riddleton, Keats, Beasly, and Puzzlette.
- This chapter "skips" Puzzle 20: Cloud Maze 2, which becomes accessible in The Great Witch.
Other languages[]
- French - Labyrinthia, Cité Mystérieuse (lit. "Labyrinthia, Mysterious City")
- German - Mysteriöses Labyrinthia (lit. "Mysterious Labyrinthia")
- Italian - I misteri di Labirintia (lit. "The mysteries of Labyrinthia")